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Ashenmoor Liege

Creature — Elemental Knight (4/1)
Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever Ashenmoor Liege..
Augury Adept

Creature — Kithkin Wizard (2/2)
Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your..
Boartusk Liege

Creature — Goblin Knight (3/4)
Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.
Boon Reflection

If you would gain life, you gain twice that much life instead.
Cauldron of Souls

: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if..
Cemetery Puca

Creature — Shapeshifter (1/2)
Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature and gains this..

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that..
Cragganwick Cremator

Creature — Giant Shaman (5/4)
When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way,..
Deep-Slumber Titan

Creature — Giant Warrior (7/7)
Deep-Slumber Titan enters the battlefield tapped. Deep-Slumber Titan doesn't untap during your untap step. Whenever..
Demigod of Revenge

Creature — Spirit Avatar (5/4)
Flying, haste When you cast Demigod of Revenge, return all cards named Demigod of Revenge from your graveyard to the..
Deus of Calamity

Creature — Spirit Avatar (6/6)
Trample Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
Din of the Fireherd

Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each..
Dire Undercurrents

Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a..
Dramatic Entrance

You may put a green creature card from your hand onto the battlefield.
Dusk Urchins

Creature — Ouphe (4/3)
Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it. When Dusk Urchins dies, draw a card for each -1/-1..